Showing posts with label suckiness. Show all posts
Showing posts with label suckiness. Show all posts

Tuesday, December 16, 2008

Why I am not an economist

I was reading The Times and came across this from Dominique Strauss-Kahn,the head of the International Monetary Fund (IMF) - "The IMF has called for governments in leading economies to spend a combined 2 per cent of global GDP, or $1.2 trillion (£1,075 billion), to try to fend off the danger from global recession.“If we are not able to do that, then social unrest may happen in many countries - including advanced economies,” Mr Strauss-Kahn suggested.

Kind of reminds me of what Peter Singer argues for in One World, among other places, where he calls for members of the developed world to donate 1% of their annual income, which he argues will not only meet the UN Millenium Summit Goals of halving world poverty, but eliminating it. (see pp 180-195, in particular p 193)

Now, I read these comments by Strauss-Kahn, on the necessity to deal with a global recession, and think of Singer's arguments and a certain frustration builds up in my liver. Trillions of dollars so far have been spent on saving a global financial system which is at best plagued by problems, at worst pathological, yet millions of people world wide live in preventable poverty. Citibank amongst others was 'too big to fail' yet a scheme like Thomas Pogge's pharmaceutical re-incentivisation scheme, estimated to cost 45-90 Billion US anually, seems too big to fund. Simplifying the issue, white collar jobs and investments trump basic health.

Now I am sure that there are peoples out there wondering what loose connections I am drawing, pointing out that what Strauss-Kahn is demanding is 2% of GDP, while Singer's 1% is individual contribution, or that the collapse of Citibank would precipitate great suffering, while Pogge's pharmaceutical ideas are suspiciously socialistic. All true, but this is why I am not an economist. I don't care about protecting an endangered habitat like the Global Economy, or saving endangered species like those poor financial specialists with the dodgy 700 Billion US Bailout.
In fact I don't really care about much at all. But my blood angers up at the weird disconnect that is going on world-wide at the moment between throwing money at a problem for reasons like the importance of national stability, whilst ignoring other preventable causes for unrest. And don't just listen to me. Try that bastion of left-wing intellectualism and academic communism, the US National Intelligence Council:
"
New and reemerging infectious diseases will pose a rising global health threat and will complicate US and global security over the next 20 years. These diseases will endanger US citizens at home and abroad, threaten US armed forces deployed overseas, and exacerbate social and political instability in key countries and regions in which the United States has significant interests."

Monday, November 10, 2008

On Internet Filtering

I was going to write a big diatribe about how this is destined for failure, and how we should all write letters to the Minister, and then Nicholas wrote an awesome letter.

I think you should go read that instead. Oh yeah, and write a letter. Cos Internet filtering is really stupid.

Wednesday, September 17, 2008

Why Digital Rights Management is lame

Digital Rights Management (DRM) is lame. Here's my most recent example of why:

Spore is a recent game designed by Will "The Sims" Wright as basically a "sim evolution" game. It's had a lot of hype and seems pretty fun for a Sims-fan like myself (although it didn't play so well on my Macbook, unfortunately). It's currently retailing in Australian computer game shops for around $90-100. Which is a lot for a game, in my opinion.

In order for EA (the publishers) to extract as much money as possible from people who wish to play the game, they decided to put DRM on the game. This is pretty standard practice in the game industry. Usually the DRM is along the lines of "you have to register online to play" or something that makes it really hard to rip a copy of the disk using basic disk ripping tools. Or registration keys, etc. etc. Game distributors know that it's pretty much inevitable that their games will end up being pirated anyway, since hackers are pretty smart and like to get things for free, so will poke away at it until they succeed. So DRM acts basically as a "speed bump", hopefully slowing the flow of pirated copies until the first couple of weeks sales (which is usually when games sell the most copies) come in.

This time, however, EA decided to a) get greedy, and b) piss off their customers more than usual with DRM by using a 3 installs and you're out system. Now considering that it's actually recommended that you reinstall Windows at least once a year or so, this effectively gives your copy of the game 3 years if you're particularly careful (not of course, barring the fact that you may end up buying a replacement computer and wanting to install it on that, or you get infected with a virus and need to reinstall, etc.).

So given that DRM is really just a "speed bump", this is lame, lame lame. Why? Because even before Spore was available for sale, a leaked, pirated, cracked copy was available to download, that was playable without having to worry about how many times it was installed. The DRM was effectively useless. And it seriously disadvantaged the people who actually bought the game, leaving pirates, once again, the winners of the DRM game, and people who want to support the games industry the losers.

More Spore DRM fun:
Spore DRM is a screw-up: "Firstly, SecuROM [(the DRM tool EA used)] didn't even work, as the game was pirated before release. Secondly, this game was much anticipated by gamers as one of the most significant releases of the year, so the idea that you could not have a single worldwide release date, and expect people in North America to resist the temptation to pirate it was just silly."

Spore rated down on Amazon as a protest against its DRM: "[Jeff Brown, vice president of corporate communications at EA] described EA’s SecuROM DRM as standard for the industry and cited Apple’s practice of only allowing downloaded music to be played on three devices. “We are extremely pleased with the popularity of Spore and the critical response to it,” he said. The latest figures on Amazon are 1,676 one-star reviews out of 1,812."